I think the long-running fandom argument over whether The Legend of Zelda: Twilight Princess is “grimdark” or not – e.g., yes it is, because it has tropes X, Y and Z, no it isn’t, because what it does with those tropes is so deeply silly, etc. – is based on a fundamental misunderstanding of what a genre of media is.
Like, yes, genres of media typically have checklists of tropes, but a checklist of tropes isn’t what a genre is. A genre of media is a dialogue, consisting of creators borrowing from and responding to and criticising each other. Insofar as it’s possible to draw lines between genres at all, those lines are drawn between works that are participating in the conversation and works that aren’t.
In this sense, Twilight Princess is absolutely a work of early 2000s dark fantasy – even a conventional one, in some respects. It’s participating in the conversation, it’s got something to say about it, and it’s engaging with the tropes of contemporary dark fantasy in very specific and intentional ways. Those ways happen to be goofy as fuck.
“But doesn’t that make it a parody of dark fantasy” no, because it’s not particularly making fun of its source material. It’s 100% serious in its goofiness. It gives us a story whose central dynamic involves a mute werewolf in a platonic D/s relationship with a goblin catgirl and expects the player to experience genuine pathos for these people, and it frequently succeeds. That it’s unhinged doesn’t mean it’s not sincere.
(via slimegirlnuclei)
This Dirty Pair sketch started out as a warmup but then turned into a Thing. So it goes!
(via zzdigital)